From: Alex Bennée Date: Mon, 20 Nov 2023 15:08:27 +0000 (+0000) Subject: docs/system: clarify limits of using gdbstub in system emulation X-Git-Tag: qemu-xen-4.20.0~398^2~6 X-Git-Url: http://xenbits.xensource.com/gitweb?a=commitdiff_plain;h=84dd7d88c98831f1ef95262990ea185a36c79fa1;p=qemu-xen.git docs/system: clarify limits of using gdbstub in system emulation It seems some users will try and use the gdbstub to debug userspace inside a system emulation. While possible clarify the limitations of this approach and direct the users to a less head scratching way of debugging user-space. Clarifies: https://gitlab.com/qemu-project/qemu/-/issues/1274 Reviewed-by: Philippe Mathieu-Daudé Reviewed-by: Richard Henderson Signed-off-by: Alex Bennée Message-Id: <20231120150833.2552739-9-alex.bennee@linaro.org> --- diff --git a/docs/system/gdb.rst b/docs/system/gdb.rst index 9906991b84..4228cb56bb 100644 --- a/docs/system/gdb.rst +++ b/docs/system/gdb.rst @@ -60,7 +60,7 @@ As TCG cannot track all memory accesses in user-mode there is no support for watchpoints. Relocating code ---------------- +=============== On modern kernels confusion can be caused by code being relocated by features such as address space layout randomisation. To avoid @@ -68,6 +68,17 @@ confusion when debugging such things you either need to update gdb's view of where things are in memory or perhaps more trivially disable ASLR when booting the system. +Debugging user-space in system emulation +======================================== + +While it is technically possible to debug a user-space program running +inside a system image, it does present challenges. Kernel preemption +and execution mode changes between kernel and user mode can make it +hard to follow what's going on. Unless you are specifically trying to +debug some interaction between kernel and user-space you are better +off running your guest program with gdb either in the guest or using +a gdbserver exposed via a port to the outside world. + Debugging multicore machines ============================