AccelState *accelerator;
};
+#define DEFINE_MACHINE(namestr, machine_initfn) \
+ static void machine_initfn##_class_init(ObjectClass *oc, void *data) \
+ { \
+ MachineClass *mc = MACHINE_CLASS(oc); \
+ machine_initfn(mc); \
+ } \
+ static const TypeInfo machine_initfn##_typeinfo = { \
+ .name = MACHINE_TYPE_NAME(namestr), \
+ .parent = TYPE_MACHINE, \
+ .class_init = machine_initfn##_class_init, \
+ }; \
+ static void machine_initfn##_register_types(void) \
+ { \
+ type_register_static(&machine_initfn##_typeinfo); \
+ } \
+ machine_init(machine_initfn##_register_types)
+
#endif