/* Partial write, so indicate we have more todo later */
if (msg->bufferOffset < msg->bufferLength)
return 1;
-
- /* A dummy 'send' just to free up 'msg' object */
- memset(msg, 0, sizeof(*msg));
- return virNetServerClientSendMessage(client, msg);
} else if (ret == -2) {
/* Blocking, so indicate we have more todo later */
return 1;
virNetServerClientMarkClose(client);
return -1;
}
+
+ /* 'CONTINUE' messages don't send a reply (unless error
+ * occurred), so to release the 'msg' object we need to
+ * send a fake zero-length reply. Nothing actually gets
+ * onto the wire, but this causes the client to reset
+ * its active request count / throttling
+ */
+ if (msg->header.status == VIR_NET_CONTINUE) {
+ memset(msg, 0, sizeof(*msg));
+ msg->header.type = VIR_NET_REPLY;
+ if (virNetServerClientSendMessage(client, msg) < 0) {
+ virNetMessageFree(msg);
+ virNetServerClientMarkClose(client);
+ return -1;
+ }
+ }
}
return 0;