{
int addr_reg, data_reg, data_reg2, r0, r1, rbase, bswap;
#ifdef CONFIG_SOFTMMU
- int mem_index, s_bits, r2;
+ int mem_index, s_bits, r2, ir;
void *label1_ptr, *label2_ptr;
#if TARGET_LONG_BITS == 64
int addr_reg2;
#endif
/* slow path */
+ ir = 3;
#if TARGET_LONG_BITS == 32
- tcg_out_mov (s, TCG_TYPE_I32, 3, addr_reg);
- tcg_out_movi (s, TCG_TYPE_I32, 4, mem_index);
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg);
#else
- tcg_out_mov (s, TCG_TYPE_I32, 3, addr_reg2);
- tcg_out_mov (s, TCG_TYPE_I32, 4, addr_reg);
- tcg_out_movi (s, TCG_TYPE_I32, 5, mem_index);
+#ifdef TCG_TARGET_CALL_ALIGN_ARGS
+ ir |= 1;
+#endif
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg2);
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg);
#endif
+ tcg_out_movi (s, TCG_TYPE_I32, ir, mem_index);
tcg_out_call (s, (tcg_target_long) qemu_ld_helpers[s_bits], 1);
switch (opc) {
#endif
/* slow path */
+ ir = 3;
#if TARGET_LONG_BITS == 32
- tcg_out_mov (s, TCG_TYPE_I32, 3, addr_reg);
- ir = 4;
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg);
#else
- tcg_out_mov (s, TCG_TYPE_I32, 3, addr_reg2);
- tcg_out_mov (s, TCG_TYPE_I32, 4, addr_reg);
- ir = 5;
+#ifdef TCG_TARGET_CALL_ALIGN_ARGS
+ ir |= 1;
+#endif
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg2);
+ tcg_out_mov (s, TCG_TYPE_I32, ir++, addr_reg);
#endif
switch (opc) {
break;
case 3:
#ifdef TCG_TARGET_CALL_ALIGN_ARGS
- ir = 5;
+ ir |= 1;
#endif
tcg_out_mov (s, TCG_TYPE_I32, ir++, data_reg2);
tcg_out_mov (s, TCG_TYPE_I32, ir, data_reg);