void (*rotate)(RBNode *old, RBNode *new);
} RBAugmentCallbacks;
+static inline RBNode *pc_parent(uintptr_t pc)
+{
+ return (RBNode *)(pc & ~1);
+}
+
static inline RBNode *rb_parent(const RBNode *n)
{
- return (RBNode *)(n->rb_parent_color & ~1);
+ return pc_parent(n->rb_parent_color);
}
static inline RBNode *rb_red_parent(const RBNode *n)
* so as to bypass rb_erase_color() later on.
*/
pc = node->rb_parent_color;
- parent = rb_parent(node);
+ parent = pc_parent(pc);
rb_change_child(node, child, parent, root);
if (child) {
child->rb_parent_color = pc;
} else if (!child) {
/* Still case 1, but this time the child is node->rb_left */
pc = node->rb_parent_color;
- parent = rb_parent(node);
+ parent = pc_parent(pc);
tmp->rb_parent_color = pc;
rb_change_child(node, tmp, parent, root);
rebalance = NULL;
rb_set_parent(tmp, successor);
pc = node->rb_parent_color;
- tmp = rb_parent(node);
+ tmp = pc_parent(pc);
rb_change_child(node, successor, tmp, root);
if (child2) {