Note the fact that the unused portion of the last element in the bitmap
needs to be cleared, since we use functions which process only full-size
elements and don't really deal with individual bits.
size_t nbits;
size_t map_len;
size_t map_alloc;
+
+ /* Note that code below depends on the fact that unused bits of the bitmap
+ * are not set. Any function decreasing the size of the map needs clear
+ * bits which don't belong to the bitmap any more. */
unsigned long *map;
};