/* optional instructions */
#define TCG_TARGET_HAS_div_i32 0
+#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8u_i32 1
#define TCG_TARGET_HAS_muls2_i32 0
#define TCG_TARGET_HAS_div_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
#define TCG_TARGET_HAS_ext32s_i64 1
#ifdef __ARM_ARCH_EXT_IDIV__
#define TCG_TARGET_HAS_div_i32 1
+#define TCG_TARGET_HAS_rem_i32 1
#else
#define TCG_TARGET_HAS_div_i32 0
+#define TCG_TARGET_HAS_rem_i32 0
#endif
extern bool tcg_target_deposit_valid(int ofs, int len);
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 0
+#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 0
+#define TCG_TARGET_HAS_rem_i32 0
#define TCG_TARGET_HAS_div_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_andc_i32 1
#define TCG_TARGET_HAS_andc_i64 1
#define TCG_TARGET_HAS_bswap16_i32 1
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_not_i32 1
#define TCG_TARGET_HAS_nor_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_rot_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_muls2_i32 0
#define TCG_TARGET_HAS_div_i64 1
+#define TCG_TARGET_HAS_rem_i64 1
#define TCG_TARGET_HAS_rot_i64 1
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
/* optional instructions */
#define TCG_TARGET_HAS_div_i32 1
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_rot_i32 0
#define TCG_TARGET_HAS_ext8s_i32 0
#define TCG_TARGET_HAS_ext16s_i32 0
#if TCG_TARGET_REG_BITS == 64
#define TCG_TARGET_HAS_div_i64 1
+#define TCG_TARGET_HAS_rem_i64 1
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_ext16s_i64 0
static inline void tcg_gen_rem_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
{
- if (TCG_TARGET_HAS_div_i32) {
+ if (TCG_TARGET_HAS_rem_i32) {
tcg_gen_op3_i32(INDEX_op_rem_i32, ret, arg1, arg2);
+ } else if (TCG_TARGET_HAS_div_i32) {
+ TCGv_i32 t0 = tcg_temp_new_i32();
+ tcg_gen_op3_i32(INDEX_op_div_i32, t0, arg1, arg2);
+ tcg_gen_mul_i32(t0, t0, arg2);
+ tcg_gen_sub_i32(ret, arg1, t0);
+ tcg_temp_free_i32(t0);
} else if (TCG_TARGET_HAS_div2_i32) {
TCGv_i32 t0 = tcg_temp_new_i32();
tcg_gen_sari_i32(t0, arg1, 31);
static inline void tcg_gen_remu_i32(TCGv_i32 ret, TCGv_i32 arg1, TCGv_i32 arg2)
{
- if (TCG_TARGET_HAS_div_i32) {
+ if (TCG_TARGET_HAS_rem_i32) {
tcg_gen_op3_i32(INDEX_op_remu_i32, ret, arg1, arg2);
+ } else if (TCG_TARGET_HAS_div_i32) {
+ TCGv_i32 t0 = tcg_temp_new_i32();
+ tcg_gen_op3_i32(INDEX_op_divu_i32, t0, arg1, arg2);
+ tcg_gen_mul_i32(t0, t0, arg2);
+ tcg_gen_sub_i32(ret, arg1, t0);
+ tcg_temp_free_i32(t0);
} else if (TCG_TARGET_HAS_div2_i32) {
TCGv_i32 t0 = tcg_temp_new_i32();
tcg_gen_movi_i32(t0, 0);
static inline void tcg_gen_rem_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
{
- if (TCG_TARGET_HAS_div_i64) {
+ if (TCG_TARGET_HAS_rem_i64) {
tcg_gen_op3_i64(INDEX_op_rem_i64, ret, arg1, arg2);
+ } else if (TCG_TARGET_HAS_div_i64) {
+ TCGv_i64 t0 = tcg_temp_new_i64();
+ tcg_gen_op3_i64(INDEX_op_div_i64, t0, arg1, arg2);
+ tcg_gen_mul_i64(t0, t0, arg2);
+ tcg_gen_sub_i64(ret, arg1, t0);
+ tcg_temp_free_i64(t0);
} else if (TCG_TARGET_HAS_div2_i64) {
TCGv_i64 t0 = tcg_temp_new_i64();
tcg_gen_sari_i64(t0, arg1, 63);
static inline void tcg_gen_remu_i64(TCGv_i64 ret, TCGv_i64 arg1, TCGv_i64 arg2)
{
- if (TCG_TARGET_HAS_div_i64) {
+ if (TCG_TARGET_HAS_rem_i64) {
tcg_gen_op3_i64(INDEX_op_remu_i64, ret, arg1, arg2);
+ } else if (TCG_TARGET_HAS_div_i64) {
+ TCGv_i64 t0 = tcg_temp_new_i64();
+ tcg_gen_op3_i64(INDEX_op_divu_i64, t0, arg1, arg2);
+ tcg_gen_mul_i64(t0, t0, arg2);
+ tcg_gen_sub_i64(ret, arg1, t0);
+ tcg_temp_free_i64(t0);
} else if (TCG_TARGET_HAS_div2_i64) {
TCGv_i64 t0 = tcg_temp_new_i64();
tcg_gen_movi_i64(t0, 0);
DEF(mul_i32, 1, 2, 0, 0)
DEF(div_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_div_i32))
DEF(divu_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_div_i32))
-DEF(rem_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_div_i32))
-DEF(remu_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_div_i32))
+DEF(rem_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_rem_i32))
+DEF(remu_i32, 1, 2, 0, IMPL(TCG_TARGET_HAS_rem_i32))
DEF(div2_i32, 2, 3, 0, IMPL(TCG_TARGET_HAS_div2_i32))
DEF(divu2_i32, 2, 3, 0, IMPL(TCG_TARGET_HAS_div2_i32))
DEF(and_i32, 1, 2, 0, 0)
DEF(mul_i64, 1, 2, 0, IMPL64)
DEF(div_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div_i64))
DEF(divu_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div_i64))
-DEF(rem_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div_i64))
-DEF(remu_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div_i64))
+DEF(rem_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_rem_i64))
+DEF(remu_i64, 1, 2, 0, IMPL64 | IMPL(TCG_TARGET_HAS_rem_i64))
DEF(div2_i64, 2, 3, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div2_i64))
DEF(divu2_i64, 2, 3, 0, IMPL64 | IMPL(TCG_TARGET_HAS_div2_i64))
DEF(and_i64, 1, 2, 0, IMPL64)
#if TCG_TARGET_REG_BITS == 32
/* Turn some undef macros into false macros. */
#define TCG_TARGET_HAS_div_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_div2_i64 0
#define TCG_TARGET_HAS_rot_i64 0
#define TCG_TARGET_HAS_ext8s_i64 0
#define TCG_TARGET_HAS_div2_i32 0
#elif defined(TCG_TARGET_HAS_div2_i32)
#define TCG_TARGET_HAS_div_i32 0
+#define TCG_TARGET_HAS_rem_i32 0
#endif
#if defined(TCG_TARGET_HAS_div_i64)
#define TCG_TARGET_HAS_div2_i64 0
#elif defined(TCG_TARGET_HAS_div2_i64)
#define TCG_TARGET_HAS_div_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#endif
typedef enum TCGOpcode {
#define TCG_TARGET_HAS_bswap16_i32 1
#define TCG_TARGET_HAS_bswap32_i32 1
-/* Not more than one of the next two defines must be 1. */
#define TCG_TARGET_HAS_div_i32 1
-#define TCG_TARGET_HAS_div2_i32 0
+#define TCG_TARGET_HAS_rem_i32 1
#define TCG_TARGET_HAS_ext8s_i32 1
#define TCG_TARGET_HAS_ext16s_i32 1
#define TCG_TARGET_HAS_ext8u_i32 1
#define TCG_TARGET_HAS_bswap32_i64 1
#define TCG_TARGET_HAS_bswap64_i64 1
#define TCG_TARGET_HAS_deposit_i64 1
-/* Not more than one of the next two defines must be 1. */
#define TCG_TARGET_HAS_div_i64 0
-#define TCG_TARGET_HAS_div2_i64 0
+#define TCG_TARGET_HAS_rem_i64 0
#define TCG_TARGET_HAS_ext8s_i64 1
#define TCG_TARGET_HAS_ext16s_i64 1
#define TCG_TARGET_HAS_ext32s_i64 1