Currently all handlers (quiesce, console) only handle one event type.
Some drivers will handle multiple (compatible) event types. Rework the
code accordingly.
Signed-off-by: Christian Borntraeger <borntraeger@de.ibm.com>
Reviewed-by: Alexander Graf <agraf@suse.de>
/* functions to be called by event facility */
-static int event_type(void)
+static bool can_handle_event(uint8_t type)
{
- return SCLP_EVENT_ASCII_CONSOLE_DATA;
+ return type == SCLP_EVENT_ASCII_CONSOLE_DATA;
}
static unsigned int send_mask(void)
ec->exit = console_exit;
ec->get_send_mask = send_mask;
ec->get_receive_mask = receive_mask;
- ec->event_type = event_type;
+ ec->can_handle_event = can_handle_event;
ec->read_event_data = read_event_data;
ec->write_event_data = write_event_data;
}
ec = SCLP_EVENT_GET_CLASS(event);
if (ec->write_event_data &&
- ec->event_type() == event_buf->type) {
+ ec->can_handle_event(event_buf->type)) {
rc = ec->write_event_data(event, event_buf);
break;
}
uint8_t unit;
} QEMU_PACKED SignalQuiesce;
-static int event_type(void)
+static bool can_handle_event(uint8_t type)
{
- return SCLP_EVENT_SIGNAL_QUIESCE;
+ return type == SCLP_EVENT_SIGNAL_QUIESCE;
}
static unsigned int send_mask(void)
k->get_send_mask = send_mask;
k->get_receive_mask = receive_mask;
- k->event_type = event_type;
+ k->can_handle_event = can_handle_event;
k->read_event_data = read_event_data;
k->write_event_data = NULL;
}
int (*write_event_data)(SCLPEvent *event, EventBufferHeader *evt_buf_hdr);
- /* returns the supported event type */
- int (*event_type)(void);
-
+ /* can we handle this event type? */
+ bool (*can_handle_event)(uint8_t type);
} SCLPEventClass;
#endif