* block the calling application for an arbitrary amount
* of time. Once an application has finished sending data
* it should call virStreamFinish to wait for successful
- * confirmation from the driver, or detect any error
+ * confirmation from the driver, or detect any error.
*
* This method may not be used if a stream source has been
- * registered
+ * registered.
*
* Errors are not guaranteed to be reported synchronously
* with the call, but may instead be delayed until a
/**
* virStreamRecv:
* @stream: pointer to the stream object
- * @data: buffer to write to stream
+ * @data: buffer to read into from stream
* @nbytes: size of @data buffer
*
- * Write a series of bytes to the stream. This method may
+ * Reads a series of bytes from the stream. This method may
* block the calling application for an arbitrary amount
* of time.
*