# This should be < 256 really. Currently we're down to 4096,
# but using 1024 bytes sized buffers (mostly for virStrerror)
# stops us from going down further
- gl_WARN_ADD(["-Wframe-larger-than=4096"], [STRICT_FRAME_LIMIT_CFLAGS])
- gl_WARN_ADD(["-Wframe-larger-than=25600"], [RELAXED_FRAME_LIMIT_CFLAGS])
+ gl_WARN_ADD([-Wframe-larger-than=4096], [STRICT_FRAME_LIMIT_CFLAGS])
+ gl_WARN_ADD([-Wframe-larger-than=25600], [RELAXED_FRAME_LIMIT_CFLAGS])
# Extra special flags
dnl -fstack-protector stuff passes gl_WARN_ADD with gcc
*-fstack-protector-strong*)
;;
*)
- gl_WARN_ADD(["-fstack-protector-all"])
+ gl_WARN_ADD([-fstack-protector-all])
;;
esac
;;