}
static int tcg_global_reg_new_internal(TCGContext *s, TCGType type,
- int reg, const char *name)
+ TCGReg reg, const char *name)
{
TCGTemp *ts;
return temp_idx(s, ts);
}
-void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size)
+void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size)
{
int idx;
s->frame_start = start;
s->frame_temp = &s->temps[idx];
}
-TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name)
+TCGv_i32 tcg_global_reg_new_i32(TCGReg reg, const char *name)
{
TCGContext *s = &tcg_ctx;
int idx;
return MAKE_TCGV_I32(idx);
}
-TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name)
+TCGv_i64 tcg_global_reg_new_i64(TCGReg reg, const char *name)
{
TCGContext *s = &tcg_ctx;
int idx;
static void check_regs(TCGContext *s)
{
- int reg, k;
+ TCGReg reg;
+ int k;
TCGTemp *ts;
char buf[64];
}
/* sync register 'reg' by saving it to the corresponding temporary */
-static inline void tcg_reg_sync(TCGContext *s, int reg)
+static inline void tcg_reg_sync(TCGContext *s, TCGReg reg)
{
TCGTemp *ts;
int temp;
}
/* free register 'reg' by spilling the corresponding temporary if necessary */
-static void tcg_reg_free(TCGContext *s, int reg)
+static void tcg_reg_free(TCGContext *s, TCGReg reg)
{
int temp;
}
/* Allocate a register belonging to reg1 & ~reg2 */
-static int tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2)
+static TCGReg tcg_reg_alloc(TCGContext *s, TCGRegSet reg1, TCGRegSet reg2)
{
- int i, reg;
+ int i;
+ TCGReg reg;
TCGRegSet reg_ct;
tcg_regset_andnot(reg_ct, reg1, reg2);
uint8_t sync_args)
{
TCGRegSet allocated_regs;
- int i, k, nb_iargs, nb_oargs, reg;
+ int i, k, nb_iargs, nb_oargs;
+ TCGReg reg;
TCGArg arg;
const TCGArgConstraint *arg_ct;
TCGTemp *ts;
const TCGArg * const args, uint16_t dead_args,
uint8_t sync_args)
{
- int flags, nb_regs, i, reg;
+ int flags, nb_regs, i;
+ TCGReg reg;
TCGArg arg;
TCGTemp *ts;
intptr_t stack_offset;
} TCGTempVal;
typedef struct TCGTemp {
- unsigned int reg:8;
+ TCGReg reg:8;
TCGTempVal val_type:8;
TCGType base_type:8;
TCGType type:8;
int tcg_gen_code(TCGContext *s, tcg_insn_unit *gen_code_buf);
-void tcg_set_frame(TCGContext *s, int reg, intptr_t start, intptr_t size);
+void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size);
int tcg_global_mem_new_internal(TCGType, TCGv_ptr, intptr_t, const char *);
-TCGv_i32 tcg_global_reg_new_i32(int reg, const char *name);
-TCGv_i64 tcg_global_reg_new_i64(int reg, const char *name);
+TCGv_i32 tcg_global_reg_new_i32(TCGReg reg, const char *name);
+TCGv_i64 tcg_global_reg_new_i64(TCGReg reg, const char *name);
TCGv_i32 tcg_temp_new_internal_i32(int temp_local);
TCGv_i64 tcg_temp_new_internal_i64(int temp_local);