Use correct event fields for SDL_ACTIVEEVENT.
mod_state = (ev->key.keysym.mod & gui_grab_code);
if (!mod_state) {
if (gui_key_modifier_pressed) {
+ gui_key_modifier_pressed = 0;
if (gui_keysym == 0) {
/* exit/enter grab if pressing Ctrl-Alt */
if (!gui_grab)
reset_keys();
break;
}
- gui_key_modifier_pressed = 0;
gui_keysym = 0;
}
}
}
break;
case SDL_ACTIVEEVENT:
- if (gui_grab && (ev->active.gain & SDL_ACTIVEEVENTMASK) == 0 &&
- !gui_fullscreen_initial_grab) {
+ if (gui_grab && ev->active.state == SDL_APPINPUTFOCUS &&
+ !ev->active.gain && !gui_fullscreen_initial_grab) {
sdl_grab_end();
}
break;