In one exit path we forgot to free the virNetMessage object causing
a large memory leak for streams which send a lot of data. Some other
paths were calling VIR_FREE directly instead of virNetMessageFree
although this was (currently) harmless.
* src/rpc/virnetclientstream.c: Fix leak of msg object
* src/rpc/virnetclientprogram.c: Call virNetMessageFree instead
of VIR_FREE
goto error;
}
- VIR_FREE(msg);
+ virNetMessageFree(msg);
return 0;
error:
- VIR_FREE(msg);
+ virNetMessageFree(msg);
return -1;
}
if (virNetClientSend(client, msg, wantReply) < 0)
goto error;
+ virNetMessageFree(msg);
return nbytes;
error:
- VIR_FREE(msg);
+ virNetMessageFree(msg);
return -1;
}