libepoxy handles loading the function pointer and dispatching the call,
so you don't have to worry about it.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Message-Id: <
20230515132455.
1025608-1-marcandre.lureau@redhat.com>
/* In practise any EGL 1.5 implementation would support the EXT extension */
if (epoxy_has_egl_extension(NULL, "EGL_EXT_platform_base")) {
- PFNEGLGETPLATFORMDISPLAYEXTPROC getPlatformDisplayEXT =
- (void *) eglGetProcAddress("eglGetPlatformDisplayEXT");
- if (getPlatformDisplayEXT && platform != 0) {
- dpy = getPlatformDisplayEXT(platform, native, NULL);
+ if (platform != 0) {
+ dpy = eglGetPlatformDisplayEXT(platform, native, NULL);
}
}