<cache id='0' level='3' type='both' size='3' unit='MiB'/>
<cache id='1' level='3' type='both' size='3' unit='MiB'/>
</cachetune>
+ <memorytune vcpus='0-3'>
+ <node id='0' bandwidth='60'/>
+ </memorytune>
+
</cputune>
...
</domain>
size and required granularity are reported as well. The required
attribute <code>vcpus</code> specifies to which vCPUs this allocation
applies. A vCPU can only be member of one <code>cachetune</code> element
- allocations. Supported subelements are:
+ allocation. The vCPUs specified by cachetune can be identical with those
+ in memorytune, however they are not allowed to overlap.
+ Supported subelements are:
<dl>
<dt><code>cache</code></dt>
<dd>
</dl>
</dd>
</dl>
+ </dd>
+ <dt><code>memorytune</code><span class="since">Since 4.7.0</span></dt>
+ <dd>
+ Optional <code>memorytune</code> element can control allocations for
+ memory bandwidth using the resctrl on the host. Whether or not is this
+ supported can be gathered from capabilities where some limitations like
+ minimum bandwidth and required granularity are reported as well. The
+ required attribute <code>vcpus</code> specifies to which vCPUs this
+ allocation applies. A vCPU can only be member of one
+ <code>memorytune</code> element allocation. The <code>vcpus</code> specified
+ by <code>memorytune</code> can be identical to those specified by
+ <code>cachetune</code>. However they are not allowed to overlap each other.
+ Supported subelements are:
+ <dl>
+ <dt><code>node</code></dt>
+ <dd>
+ This element controls the allocation of CPU memory bandwidth and has the
+ following attributes:
+ <dl>
+ <dt><code>id</code></dt>
+ <dd>
+ Host node id from which to allocate memory bandwidth.
+ </dd>
+ <dt><code>bandwidth</code></dt>
+ <dd>
+ The memory bandwidth to allocate from this node. The value by default
+ is in percentage.
+ </dd>
+ </dl>
+ </dd>
+ </dl>
</dd>
</dl>
}
+static int
+virDomainMemorytuneDefParseMemory(xmlXPathContextPtr ctxt,
+ xmlNodePtr node,
+ virResctrlAllocPtr alloc)
+{
+ xmlNodePtr oldnode = ctxt->node;
+ unsigned int id;
+ unsigned int bandwidth;
+ char *tmp = NULL;
+ int ret = -1;
+
+ ctxt->node = node;
+
+ tmp = virXMLPropString(node, "id");
+ if (!tmp) {
+ virReportError(VIR_ERR_XML_ERROR, "%s",
+ _("Missing memorytune attribute 'id'"));
+ goto cleanup;
+ }
+ if (virStrToLong_uip(tmp, NULL, 10, &id) < 0) {
+ virReportError(VIR_ERR_XML_ERROR,
+ _("Invalid memorytune attribute 'id' value '%s'"),
+ tmp);
+ goto cleanup;
+ }
+ VIR_FREE(tmp);
+
+ tmp = virXMLPropString(node, "bandwidth");
+ if (!tmp) {
+ virReportError(VIR_ERR_XML_ERROR, "%s",
+ _("Missing memorytune attribute 'bandwidth'"));
+ goto cleanup;
+ }
+ if (virStrToLong_uip(tmp, NULL, 10, &bandwidth) < 0) {
+ virReportError(VIR_ERR_XML_ERROR,
+ _("Invalid memorytune attribute 'bandwidth' value '%s'"),
+ tmp);
+ goto cleanup;
+ }
+ VIR_FREE(tmp);
+ if (virResctrlAllocSetMemoryBandwidth(alloc, id, bandwidth) < 0)
+ goto cleanup;
+
+ ret = 0;
+ cleanup:
+ ctxt->node = oldnode;
+ VIR_FREE(tmp);
+ return ret;
+}
+
+
+static int
+virDomainMemorytuneDefParse(virDomainDefPtr def,
+ xmlXPathContextPtr ctxt,
+ xmlNodePtr node,
+ unsigned int flags)
+{
+ xmlNodePtr oldnode = ctxt->node;
+ xmlNodePtr *nodes = NULL;
+ virBitmapPtr vcpus = NULL;
+ virResctrlAllocPtr alloc = NULL;
+ ssize_t i = 0;
+ int n;
+ int ret = -1;
+ bool new_alloc = false;
+
+ ctxt->node = node;
+
+ if (virDomainResctrlParseVcpus(def, node, &vcpus) < 0)
+ goto cleanup;
+
+ if (virBitmapIsAllClear(vcpus)) {
+ ret = 0;
+ goto cleanup;
+ }
+
+ if ((n = virXPathNodeSet("./node", ctxt, &nodes)) < 0) {
+ virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
+ _("Cannot extract memory nodes under memorytune"));
+ goto cleanup;
+ }
+
+ if (virDomainResctrlVcpuMatch(def, vcpus, &alloc) < 0)
+ goto cleanup;
+
+ if (!alloc) {
+ alloc = virResctrlAllocNew();
+ if (!alloc)
+ goto cleanup;
+ new_alloc = true;
+ } else {
+ alloc = virObjectRef(alloc);
+ }
+
+ for (i = 0; i < n; i++) {
+ if (virDomainMemorytuneDefParseMemory(ctxt, nodes[i], alloc) < 0)
+ goto cleanup;
+ }
+ if (virResctrlAllocIsEmpty(alloc)) {
+ ret = 0;
+ goto cleanup;
+ }
+ /*
+ * If this is a new allocation, format ID and append to resctrl, otherwise
+ * just update the existing alloc information, which is done in above
+ * virDomainMemorytuneDefParseMemory */
+ if (new_alloc) {
+ if (virDomainResctrlAppend(def, node, alloc, vcpus, flags) < 0)
+ goto cleanup;
+ vcpus = NULL;
+ alloc = NULL;
+ }
+
+ ret = 0;
+ cleanup:
+ ctxt->node = oldnode;
+ virObjectUnref(alloc);
+ virBitmapFree(vcpus);
+ VIR_FREE(nodes);
+ return ret;
+}
+
+
static virDomainDefPtr
virDomainDefParseXML(xmlDocPtr xml,
xmlNodePtr root,
}
VIR_FREE(nodes);
+ if ((n = virXPathNodeSet("./cputune/memorytune", ctxt, &nodes)) < 0) {
+ virReportError(VIR_ERR_INTERNAL_ERROR, "%s",
+ _("cannot extract memorytune nodes"));
+ goto error;
+ }
+
+ for (i = 0; i < n; i++) {
+ if (virDomainMemorytuneDefParse(def, ctxt, nodes[i], flags) < 0)
+ goto error;
+ }
+ VIR_FREE(nodes);
+
if (virCPUDefParseXML(ctxt, "./cpu[1]", VIR_CPU_TYPE_GUEST, &def->cpu) < 0)
goto error;
}
+static int
+virDomainMemorytuneDefFormatHelper(unsigned int id,
+ unsigned int bandwidth,
+ void *opaque)
+{
+ virBufferPtr buf = opaque;
+
+ virBufferAsprintf(buf,
+ "<node id='%u' bandwidth='%u'/>\n",
+ id, bandwidth);
+ return 0;
+}
+
+
+static int
+virDomainMemorytuneDefFormat(virBufferPtr buf,
+ virDomainResctrlDefPtr resctrl,
+ unsigned int flags)
+{
+ virBuffer childrenBuf = VIR_BUFFER_INITIALIZER;
+ char *vcpus = NULL;
+ int ret = -1;
+
+ virBufferSetChildIndent(&childrenBuf, buf);
+ if (virResctrlAllocForeachMemory(resctrl->alloc,
+ virDomainMemorytuneDefFormatHelper,
+ &childrenBuf) < 0)
+ goto cleanup;
+
+ if (virBufferCheckError(&childrenBuf) < 0)
+ goto cleanup;
+
+ if (!virBufferUse(&childrenBuf)) {
+ ret = 0;
+ goto cleanup;
+ }
+
+ vcpus = virBitmapFormat(resctrl->vcpus);
+ if (!vcpus)
+ goto cleanup;
+
+ virBufferAsprintf(buf, "<memorytune vcpus='%s'", vcpus);
+
+ if (!(flags & VIR_DOMAIN_DEF_FORMAT_INACTIVE)) {
+ const char *alloc_id = virResctrlAllocGetID(resctrl->alloc);
+ if (!alloc_id)
+ goto cleanup;
+
+ virBufferAsprintf(buf, " id='%s'", alloc_id);
+ }
+ virBufferAddLit(buf, ">\n");
+
+ virBufferAddBuffer(buf, &childrenBuf);
+ virBufferAddLit(buf, "</memorytune>\n");
+
+ ret = 0;
+ cleanup:
+ virBufferFreeAndReset(&childrenBuf);
+ VIR_FREE(vcpus);
+ return ret;
+}
+
static int
virDomainCputuneDefFormat(virBufferPtr buf,
virDomainDefPtr def,
for (i = 0; i < def->nresctrls; i++)
virDomainCachetuneDefFormat(&childrenBuf, def->resctrls[i], flags);
+ for (i = 0; i < def->nresctrls; i++)
+ virDomainMemorytuneDefFormat(&childrenBuf, def->resctrls[i], flags);
+
if (virBufferCheckError(&childrenBuf) < 0)
return -1;
--- /dev/null
+<domain type='qemu'>
+ <name>QEMUGuest1</name>
+ <uuid>c7a5fdbd-edaf-9455-926a-d65c16db1809</uuid>
+ <memory unit='KiB'>219136</memory>
+ <currentMemory unit='KiB'>219136</currentMemory>
+ <vcpu placement='static'>4</vcpu>
+ <cputune>
+ <memorytune vcpus='0-1'>
+ <node id='0' bandwidth='20'/>
+ <node id='1' bandwidth='30'/>
+ </memorytune>
+ <memorytune vcpus='3'>
+ <node id='0' bandwidth='50'/>
+ </memorytune>
+ </cputune>
+ <os>
+ <type arch='i686' machine='pc'>hvm</type>
+ <boot dev='hd'/>
+ </os>
+ <clock offset='utc'/>
+ <on_poweroff>destroy</on_poweroff>
+ <on_reboot>restart</on_reboot>
+ <on_crash>destroy</on_crash>
+ <devices>
+ <emulator>/usr/bin/qemu-system-i686</emulator>
+ <controller type='usb' index='0'/>
+ <controller type='ide' index='0'/>
+ <controller type='pci' index='0' model='pci-root'/>
+ <input type='mouse' bus='ps2'/>
+ <input type='keyboard' bus='ps2'/>
+ <memballoon model='virtio'/>
+ </devices>
+</domain>