qcode = qemu_input_key_value_to_qcode(key->key);
mod = ps2_modifier_bit(qcode);
- trace_ps2_keyboard_event(s, qcode, key->down, mod, s->modifiers);
+ trace_ps2_keyboard_event(s, qcode, key->down, mod,
+ s->modifiers, s->scancode_set, s->translate);
if (key->down) {
s->modifiers |= mod;
} else {
# ps2.c
ps2_put_keycode(void *opaque, int keycode) "%p keycode 0x%02x"
-ps2_keyboard_event(void *opaque, int qcode, int down, unsigned int modifier, unsigned int modifiers) "%p qcode %d down %d modifier 0x%x modifiers 0x%x"
+ps2_keyboard_event(void *opaque, int qcode, int down, unsigned int modifier, unsigned int modifiers, int set, int xlate) "%p qcode %d down %d modifier 0x%x modifiers 0x%x set %d xlate %d"
ps2_read_data(void *opaque) "%p"
ps2_set_ledstate(void *s, int ledstate) "%p ledstate %d"
ps2_reset_keyboard(void *s) "%p"