gui_keysym = 1;
break;
case 0x02 ... 0x0a: /* '1' to '9' keys */
+ /* Reset the modifiers sent to the current console */
+ reset_keys();
console_select(keycode - 0x02);
if (!is_graphic_console()) {
/* display grab if going to a text console */
}
}
}
- if (is_graphic_console())
+ if (is_graphic_console() && !gui_keysym)
sdl_process_key(&ev->key);
break;
case SDL_QUIT: