vnc_client_unthrottle_forced(void *state, void *ioc) "VNC client unthrottle forced offset state=%p ioc=%p"
vnc_client_unthrottle_incremental(void *state, void *ioc, size_t offset) "VNC client unthrottle incremental state=%p ioc=%p offset=%zu"
vnc_client_output_limit(void *state, void *ioc, size_t offset, size_t threshold) "VNC client output limit state=%p ioc=%p offset=%zu threshold=%zu"
+vnc_job_add_rect(void *state, void *job, int x, int y, int w, int h) "VNC add rect state=%p job=%p offset=%d,%d size=%dx%d"
+vnc_job_discard_rect(void *state, void *job, int x, int y, int w, int h) "VNC job discard rect state=%p job=%p offset=%d,%d size=%dx%d"
+vnc_job_clamp_rect(void *state, void *job, int x, int y, int w, int h) "VNC job clamp rect state=%p job=%p offset=%d,%d size=%dx%d"
+vnc_job_clamped_rect(void *state, void *job, int x, int y, int w, int h) "VNC job clamp rect state=%p job=%p offset=%d,%d size=%dx%d"
+vnc_job_nrects(void *state, void *job, int nrects) "VNC job state=%p job=%p nrects=%d"
vnc_auth_init(void *display, int websock, int auth, int subauth) "VNC auth init state=%p websock=%d auth=%d subauth=%d"
vnc_auth_start(void *state, int method) "VNC client auth start state=%p method=%d"
vnc_auth_pass(void *state, int method) "VNC client auth passed state=%p method=%d"
#include "qemu/sockets.h"
#include "qemu/main-loop.h"
#include "block/aio.h"
+#include "trace.h"
/*
* Locking:
{
VncRectEntry *entry = g_new0(VncRectEntry, 1);
+ trace_vnc_job_add_rect(job->vs, job, x, y, w, h);
+
entry->rect.x = x;
entry->rect.y = y;
entry->rect.w = w;
local->zlib = orig->zlib;
local->hextile = orig->hextile;
local->zrle = orig->zrle;
+ local->client_width = orig->client_width;
+ local->client_height = orig->client_height;
}
static void vnc_async_encoding_end(VncState *orig, VncState *local)
orig->lossy_rect = local->lossy_rect;
}
+static bool vnc_worker_clamp_rect(VncState *vs, VncJob *job, VncRect *rect)
+{
+ trace_vnc_job_clamp_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
+
+ if (rect->x >= vs->client_width) {
+ goto discard;
+ }
+ rect->w = MIN(vs->client_width - rect->x, rect->w);
+ if (rect->w == 0) {
+ goto discard;
+ }
+
+ if (rect->y >= vs->client_height) {
+ goto discard;
+ }
+ rect->h = MIN(vs->client_height - rect->y, rect->h);
+ if (rect->h == 0) {
+ goto discard;
+ }
+
+ trace_vnc_job_clamped_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
+ return true;
+
+ discard:
+ trace_vnc_job_discard_rect(vs, job, rect->x, rect->y, rect->w, rect->h);
+ return false;
+}
+
static int vnc_worker_thread_loop(VncJobQueue *queue)
{
VncJob *job;
goto disconnected;
}
- n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
- entry->rect.w, entry->rect.h);
+ if (vnc_worker_clamp_rect(&vs, job, &entry->rect)) {
+ n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
+ entry->rect.w, entry->rect.h);
- if (n >= 0) {
- n_rectangles += n;
+ if (n >= 0) {
+ n_rectangles += n;
+ }
}
g_free(entry);
}
+ trace_vnc_job_nrects(&vs, job, n_rectangles);
vnc_unlock_display(job->vs->vd);
/* Put n_rectangles at the beginning of the message */