s->last_height = -1;
}
-static void vga_reset(VGAState *s)
+void vga_reset(void *opaque)
{
- memset(s, 0, sizeof(VGAState));
+ VGAState *s = (VGAState *) opaque;
+
+ s->lfb_addr = 0;
+ s->lfb_end = 0;
+ s->bios_offset = 0;
+ s->bios_size = 0;
+ s->sr_index = 0;
+ memset(s->sr, '\0', sizeof(s->sr));
+ s->gr_index = 0;
+ memset(s->gr, '\0', sizeof(s->gr));
+ s->ar_index = 0;
+ memset(s->ar, '\0', sizeof(s->ar));
+ s->ar_flip_flop = 0;
+ s->cr_index = 0;
+ memset(s->cr, '\0', sizeof(s->cr));
+ s->msr = 0;
+ s->fcr = 0;
+ s->st00 = 0;
+ s->st01 = 0;
+ s->dac_state = 0;
+ s->dac_sub_index = 0;
+ s->dac_read_index = 0;
+ s->dac_write_index = 0;
+ memset(s->dac_cache, '\0', sizeof(s->dac_cache));
+ s->dac_8bit = 0;
+ memset(s->palette, '\0', sizeof(s->palette));
+ s->bank_offset = 0;
+#ifdef CONFIG_BOCHS_VBE
+ s->vbe_index = 0;
+ memset(s->vbe_regs, '\0', sizeof(s->vbe_regs));
+ s->vbe_regs[VBE_DISPI_INDEX_ID] = VBE_DISPI_ID0;
+ s->vbe_start_addr = 0;
+ s->vbe_line_offset = 0;
+ s->vbe_bank_mask = (s->vram_size >> 16) - 1;
+#endif
+ memset(s->font_offsets, '\0', sizeof(s->font_offsets));
s->graphic_mode = -1; /* force full update */
+ s->shift_control = 0;
+ s->double_scan = 0;
+ s->line_offset = 0;
+ s->line_compare = 0;
+ s->start_addr = 0;
+ s->plane_updated = 0;
+ s->last_cw = 0;
+ s->last_ch = 0;
+ s->last_width = 0;
+ s->last_height = 0;
+ s->last_scr_width = 0;
+ s->last_scr_height = 0;
+ s->cursor_start = 0;
+ s->cursor_end = 0;
+ s->cursor_offset = 0;
+ memset(s->invalidated_y_table, '\0', sizeof(s->invalidated_y_table));
+ memset(s->last_palette, '\0', sizeof(s->last_palette));
+ memset(s->last_ch_attr, '\0', sizeof(s->last_ch_attr));
+ switch (vga_retrace_method) {
+ case VGA_RETRACE_DUMB:
+ break;
+ case VGA_RETRACE_PRECISE:
+ memset(&s->retrace_info, 0, sizeof (s->retrace_info));
+ break;
+ }
}
#define TEXTMODE_X(x) ((x) % width)
void vga_common_init(VGAState *s, uint8_t *vga_ram_base,
unsigned long vga_ram_offset, int vga_ram_size);
+void vga_reset(void *s);
uint32_t vga_mem_readb(void *opaque, target_phys_addr_t addr);
void vga_mem_writeb(void *opaque, target_phys_addr_t addr, uint32_t val);
void vga_invalidate_scanlines(VGAState *s, int y1, int y2);