]> xenbits.xensource.com Git - people/pauldu/qemu.git/commitdiff
ps2: Clear the PS/2 queue and obey disable
authorGeoffrey McRae <geoff@hostfission.com>
Mon, 7 May 2018 13:01:46 +0000 (23:01 +1000)
committerGerd Hoffmann <kraxel@redhat.com>
Tue, 15 May 2018 09:22:33 +0000 (11:22 +0200)
This allows guest's to correctly reinitialize and identify the mouse
should the guest decide to re-scan or reset during mouse input events.

When the guest sends the "Identify" command, due to the PC's hardware
architecutre it is impossible to reliably determine the response from
the command amongst other streaming data, such as mouse or keyboard
events. Standard practice is for the guest to disable the device and
then issue the identify command, so this must be obeyed.

Signed-off-by: Geoffrey McRae <geoff@hostfission.com>
Message-Id: <20180507150303.7486B381924@moya.office.hostfission.com>
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
hw/input/ps2.c

index 06f5d2ac4acc2abdb43275a36ac5f664f69b5492..4abc8cecdd7483e2d8586f31c358d90a1128c02a 100644 (file)
@@ -232,6 +232,11 @@ static void ps2_keyboard_event(DeviceState *dev, QemuConsole *src,
     uint16_t keycode = 0;
     int mod;
 
+    /* do not process events while disabled to prevent stream corruption */
+    if (!s->scan_enabled) {
+        return;
+    }
+
     qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
     assert(evt->type == INPUT_EVENT_KIND_KEY);
     qcode = qemu_input_key_value_to_qcode(key->key);
@@ -673,6 +678,11 @@ static void ps2_mouse_sync(DeviceState *dev)
 {
     PS2MouseState *s = (PS2MouseState *)dev;
 
+    /* do not sync while disabled to prevent stream corruption */
+    if (!(s->mouse_status & MOUSE_STATUS_ENABLED)) {
+        return;
+    }
+
     if (s->mouse_buttons) {
         qemu_system_wakeup_request(QEMU_WAKEUP_REASON_OTHER);
     }
@@ -776,6 +786,7 @@ void ps2_write_mouse(void *opaque, int val)
             s->mouse_resolution = 2;
             s->mouse_status = 0;
             s->mouse_type = 0;
+            ps2_reset_queue(&s->common);
             ps2_queue(&s->common, AUX_ACK);
             ps2_queue(&s->common, 0xaa);
             ps2_queue(&s->common, s->mouse_type);