While the source directory is always included in the include path,
the corresponding directory in the build tree is not. Therefore,
custom_targets (e.g. ui/dbus-display1.h) must be referred to using
the full path.
This avoids a build failure when ui/dbus-chardev.c is not built as
a module:
In file included from ../ui/dbus-chardev.c:32:
../ui/dbus.h:34:10: fatal error: dbus-display1.h: No such file or directory
34 | #include "dbus-display1.h"
| ^~~~~~~~~~~~~~~~~
Reviewed-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Paolo Bonzini <pbonzini@redhat.com>
#include <gio/gio.h>
#include <gio/gunixfdlist.h>
#include "libqtest.h"
-#include "dbus-display1.h"
+#include "ui/dbus-display1.h"
static GDBusConnection*
test_dbus_p2p_from_fd(int fd)
#include "ui/console.h"
#include "ui/clipboard.h"
-#include "dbus-display1.h"
+#include "ui/dbus-display1.h"
typedef struct DBusClipboardRequest {
GDBusMethodInvocation *invocation;