In TCG mode we should store the CC value in env->cc_op. However do it
inconditionnaly because:
- the tcg_enabled function is not inlined
- it's probably faster to always store the value, especially given it
is likely in the same cache line than env->psw.mask.
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Alexander Graf <agraf@suse.de>
env->psw.mask &= ~(3ull << 44);
env->psw.mask |= (cc & 3) << 44;
+ env->cc_op = cc;
}
typedef struct LowCore