This can be improved once the ps2_kbd_init() and ps2_mouse_init() functions have
been removed, but for now move the existing logic from lasi_initfn() to
lasi_init(). At the same time explicitly set keyboard port id to 0, even if it
isn't technically required.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayland@ilande.co.uk>
Acked-by: Helge Deller <deller@gmx.de>
Reviewed-by: Peter Maydell <peter.maydell@linaro.org>
Message-Id: <
20220624134109.881989-44-mark.cave-ayland@ilande.co.uk>
s = LASIPS2(dev);
s->irq = irq;
- s->mouse.id = 1;
- s->kbd.parent = s;
- s->mouse.parent = s;
vmstate_register(NULL, base, &vmstate_lasips2, s);
{
LASIPS2State *s = LASIPS2(obj);
+ s->kbd.id = 0;
+ s->mouse.id = 1;
+ s->kbd.parent = s;
+ s->mouse.parent = s;
+
memory_region_init_io(&s->kbd.reg, obj, &lasips2_reg_ops, &s->kbd,
"lasips2-kbd", 0x100);
memory_region_init_io(&s->mouse.reg, obj, &lasips2_reg_ops, &s->mouse,