rpc: client: incapsulate error checks
Checking virNetClientStreamRaiseError without client lock
is racy which is fixed in [1] for example. Thus let's remove such checks
when we are sending message to server. And in other cases
(like virNetClientStreamRecvHole for example) let's move the check
into client stream code.
virNetClientStreamRecvPacket already have stream lock so we could
introduce another error checking function like virNetClientStreamRaiseErrorLocked
but as error is set when both client and stream lock are hold we
can remove locking from virNetClientStreamRaiseError because all
callers hold either client or stream lock.
Also let's split virNetClientStreamRaiseErrorLocked into checking
state function and checking message send status function. They are
same yet.
[1]
1b6a29c21: rpc: fix race on stream abort/finish and server side abort
Signed-off-by: Nikolay Shirokovskiy <nshirokovskiy@virtuozzo.com>
Signed-off-by: Michal Privoznik <mprivozn@redhat.com>